Server Lag!

Apparently the last update brought some problems. We’re getting a lot of errors that seem to be the cause of some major lag on the servers. The error is “Mesh.vertices is too large. A mesh may not have more than 65000 vertices. Mesh.normals is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array.”

From what I’ve read it seems to be caused by bases with many triangle foundations. I’m not sure of this though.

Hope it’s addressed soon. Sorry for the lag. :(
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Comments

  • edited April 2016
    Hi, I know that the server is not exactly a high maintenance server. I am just looking into the fact that the server has crashed 4 Edit: (7 In past hour) times in the past half hour. I hope that you could maybe look more into this.

    Thanks,

    Zepher
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